About
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I am a passionate and innovative filmmaker specializing in real-time storytelling and motion capture. With a strong foundation in Unreal Engine 5, Blender, and motion capture systems, I bring characters and worlds to life through a blend of creativity and cutting-edge technology.
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My work focuses on adapting compelling narratives, such as my animated short film inspired by Dulce et Decorum Est, which explores moral ambiguity and trauma through real-time animation. I have extensive experience in body and facial motion capture, integrating performances into real-time art forms and pushing the boundaries of traditional filmmaking.
Highlights of my experience include:
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Introducing motion capture workflows into live performances during the National Youth Theatre Digital Accelerator Program, where I facilitated creative projects using real-time technology.
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Crafting immersive and thought-provoking stories that merge historical themes with modern technology.
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Collaborating with multi-disciplinary teams on both academic and professional projects to deliver innovative results.
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My goal is to pioneer the evolving role of a Technical Director, blending storytelling, technology, and innovation to redefine how stories are told in the digital age.
